UnioGame / unity-addressable-importer

A rule based addressable asset importer

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Unity Addressable Importer

A simple rule-based addressable asset importer. The importer marks assets as addressable, by applying to files having a path matching the rule pattern.

Table of Contents

Install Package

Install via OpenUPM

The package is available on the openupm registry. It's recommended to install it via openupm-cli.

openupm add com.littlebigfun.addressable-importer

Install via Git URL

Open Packages/manifest.json with your favorite text editor. Add the following line to the dependencies block.

{
    "dependencies": {
        "com.littlebigfun.addressable-importer": "https://github.com/favoyang/unity-addressable-importer.git"
    }
}

Notice: Unity Package Manager records the current commit to a lock entry of the manifest.json. To update to the latest version, change the hash value manually or remove the lock entry to resolve the package.

"lock": {
  "com.littlebigfun.addressable-importer": {
    "revision": "master",
    "hash": "..."
  }
}

How to Use

See usage

Contributors ✨

Thanks goes to these wonderful people (emoji key):


Favo Yang

πŸ’»

AlkisFortuneFish

πŸ’»

Danilo Nishimura

πŸ’»

K-Dark

πŸ’»

caochao

πŸ’»

Haruki Yano

πŸ’»

Edwin Lyons

πŸ’»

Mefodei

πŸ’»

Giuseppe Toto

πŸ’»

This project follows the all-contributors specification. Contributions of any kind welcome!

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A rule based addressable asset importer

License:MIT License


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Language:C# 100.0%