POSM - Python Editor for OpenStreetMap
May I introduce you to POSM, the Python Editor for OpenStreetMap. This should become the new state of the art editor for OpenStreetMap. In contrast to the other common OSM editors this editor is based on Python. Python is modern, has a huge user base and is battery-included. This allows everyone to contribute to this project. POSM uses the widespread, powerful and freshly-looking Qt-framework.
Currently POSM is more like a prove of concept than a full fledged editor. But it can already be used to modify OSM nodes.
Features
The following Features are already implemented:
- Interface to Slippy Tiles
- LiFo queue to load the most needed tiles first
- Multiple workers to download tiles
- Caching
- Easy configuration to chose tile servers
- Layers
- Multi-Layer support
- Change layer order by Drag'n'Drop
- Change the opacity of layers
- GPX files
- GPX files are easily loaded by Drag'n'Drop
- OSM objects modification
- Create / Modify / Delete OSM nodes
- Add / Change / Remove Tags
- Precise node moving with the arrow keys
- Upload your changes to the OSM server
- Adaptive appearance
- All the tool windows can be moved around freely
- Easy configuration
- Just one YAML file must be modified
Installation
Maybe you have to install the Build Tools for Visual Studio on Windows.
The editor can be easily installed using pip:
pip3 install POSM
After installation run in the commandline:
POSM
Small User Hints
- Move around: Right mouse button + Mouse Move
- Zooming: Mousewheel
- After zooming in you can click on "Load Elements" to load the OSM elements in the visible area
- Select Node with right click
- Move selected Node with arrow keys
- Remove OSM tag: click on the key of the tag
- Drop GPX file into window to load it