Giters
UQdeco2800
/
deco2800-2017-rocketpotatoes
Geek Repo:
Geek Repo
Github PK Tool:
Github PK Tool
Stargazers:
7
Watchers:
20
Issues:
82
Forks:
4
UQdeco2800/deco2800-2017-rocketpotatoes Issues
.
Updated
2 years ago
Redesign health progress bar
Closed
7 years ago
Comments count
2
CP3: Particle and Tree design enhancement-Team 9
Closed
7 years ago
Comments count
1
Raccoon animations
Closed
7 years ago
Comments count
2
Make pathfinding work with terrain
Updated
7 years ago
Redesign of non-isometric graphics
Updated
7 years ago
Comments count
4
Tutorial - Team 6
Updated
7 years ago
Comments count
7
Overhaul of trees
Updated
7 years ago
Comments count
4
Tiles - Solid Color (Team 9)
Updated
7 years ago
Comments count
1
Performance Issues
Closed
7 years ago
Comments count
2
Fixing the player movement and collision with terrain
Closed
7 years ago
Comments count
3
Enemy refactoring & behaviours
Closed
7 years ago
Comments count
6
Game Over - smarter implementation
Closed
7 years ago
Comments count
1
CP3: More projectiles and weapon effects! -Team 7
Updated
7 years ago
Comments count
4
Scores and Leaderboard
Closed
7 years ago
Comments count
2
Squirrel enemy animations
Closed
7 years ago
Comments count
9
Game playability fixes
Updated
7 years ago
Comments count
3
GUI Elements
Updated
7 years ago
Comments count
1
Expand and fix Multiplayer!
Closed
7 years ago
Comments count
2
MACINTOSH PLUS - Secret Game Mode
Closed
7 years ago
Improved Tree Planting - Team 6
Closed
7 years ago
Comments count
3
Campaigns
Updated
7 years ago
Comments count
2
Automate 3D models to sprites (Team 2)
Closed
7 years ago
Comments count
5
Player Sprint
Updated
7 years ago
Comments count
1
Revamped Resource Trees
Updated
7 years ago
Comments count
4
Player Defensive Attacks
Updated
7 years ago
Squirrel Design Sprites & Abilities Team 2
Updated
7 years ago
Comments count
3
F̠̠̪̯ͤ̄ͅĭ͓̽ͯ̽ͅs̥̆̓ḧ̤̠̉͌́ͤͮi͔̼̱̼ͭ̈̿ͧn̟̙̖͍͖͕gͫ́ͣ̏ ̭̗͚̣͉͕͋̓̐̓̽̊ͯM̿̌͆ͩͬ͑ọ͙̰̳̭̙͌d̪̤̤̑̑̃͐ͪ̄̃e̊͊
Closed
7 years ago
Comments count
3
Saving/Loading
Closed
7 years ago
Comments count
1
Enemy waves and spawning (team 11)
Closed
7 years ago
Comments count
6
Make testing ~deterministic~ great again
Closed
7 years ago
Comments count
1
Design Updated sprite needed - Speedy (Raccoon enemy)
Closed
7 years ago
Comments count
2
Design sprite needed - Moose Enemy
Closed
7 years ago
Comments count
5
Moose animations
Updated
7 years ago
Enemy Animation Team 5
Updated
7 years ago
Open G O D menu using "Konami code"
Closed
7 years ago
Comments count
1
Error: game not ticking if played multiple times
Closed
7 years ago
Comments count
2
Physics/Mass for entities - Collisions
Updated
7 years ago
Comments count
1
Changes to zoom in game screen
Closed
7 years ago
Comments count
1
Chat window breaks movement on enter key.
Closed
7 years ago
Make pathfinding responsive
Updated
7 years ago
Scores/Leaderboard
Closed
7 years ago
Improved Inventory - Team 6
Closed
7 years ago
Comments count
6
Have Tank Enemy "stomp" on resources and destroy them
Closed
7 years ago
Comments count
2
General Code coverage for all Enemies package
Closed
7 years ago
Comments count
2
Code Coverage for StompedGround & FootstepEffect
Closed
7 years ago
Comments count
1
Better Code Coverage for Enemies
Closed
7 years ago
Comments count
1
Design sprite needed - Tank Enemy
Updated
7 years ago
Comments count
1
Stop Player getting stuck between attacking enemies.
Updated
7 years ago
Design sprite needed - Missile
Closed
7 years ago
Comments count
1
Previous
Next