UnityCoyote (UCoyote)

UCoyote

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UnityCoyote's repositories

PackageApkTool

PackageApkTool 为手游SDK联运系统打包系统核心模块,用于快速便捷的帮助游戏包打入渠道SDK资源生成游戏-渠道包,快速上架渠道上线

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GameSDKFrameDemo

手游SDK框架Demo,基于手游的业务的快速开发框架,并适配游戏快速打渠道包

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LockStepSimpleFramework-Client

unity帧同步游戏极简框架-客户端

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NavMesh

简单高效的多边形地图系统

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recastnavigation

Navigation-mesh Toolset for Games

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layaair-doc

layaair-doc

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SkillSystem

游戏技能系统框架

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AssetBundles-Browser

Editor tool for viewing and debugging asset bundle contents before and after builds

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PosePlus_TBS

基于unity3d重写的动作系统PosePlus,回合制策略游戏实现。

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FishManShaderTutorial

shader 中级教程

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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DefinitelyTyped

The repository for high quality TypeScript type definitions.

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job-system-cookbook

Examples of using the C# Job System in Unity 2018

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physically-based-shader-dev-for-unity-2017

Source code for 'Physically Based Shader Development for Unity 2017' by Claudia Doppioslash

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UnityLibrary

:books: Library of all kind of scripts, snippets & shaders for Unity

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protobuf-net

Protocol Buffers library for idiomatic .NET

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Entitas-CSharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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android-fat-aar

Gradle script that allows you to merge and embed dependencies in generted aar file

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Render-Crowd-Of-Animated-Characters

利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.

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Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

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MessagePack-CSharp

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

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ZeroFormatter

Fastest C# Serializer and Infinitely Fast Deserializer for .NET, .NET Core and Unity.

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NavMeshComponents

High Level API Components for Runtime NavMesh Building

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Semantic-UI

Semantic is a UI component framework based around useful principles from natural language.

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browser-plus

Browser For Atom

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Skinner

Special Effects with Skinned Mesh in Unity

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