Teemu Sarapisto's repositories
Mobile-MMO
Old money grab project from my greedier years
ChatVisualizer
Creates physics objects out of lines of text in three.js
DespotifyWindowsPort
Trying to get despotify ("open source spotify") running on Windows
GPU-Noise-Lib
Optimized GPU noise functions and utilities
BrickGame
A demo of Minecraft-style voxel rendering in UE4
OpenGL-stuff
practice - nothing interesting to see here
Darwin
~The~ platformer game project
mrisa
MRISA - Meta reverse image search api
KotusFinnishWordListParser
Retrieves compound words (yhdyssanat)
cloaked-octo-spice
Box2d + kinect?
DirectX-stuff
DirectX tutorials stuff, not by me
RaspberryPi-and-Arduino-Stuff
So far I've got communication over serial working between the two. There's some code for a thermistor which works pretty well when the seeeduino is connected to my PC. Next up: photoresistor stuff. The goal of this project is to be able to update the temperature and the amount of light in my apartment live to a website.
SimoGoesHaskell
Web development project done with @kenkku using Haskell / Yesod
Javalabra-k2013
Course project.
Youtube-Improved
Single page playback of a youtube playlist using ASP.NET
ducking-octo-dangerzone
Nothing interesting to see here (yet?). Using GitHub to conveniently distribute my OpenGL practice materials between computers. Yarrharr.
AndroidSlingshotGame3D
A small game made with Unity3D and C# scripts. Theoretically all the basic features are there, but it lacks any actual content, there's only a few test levels so I wont bother publishing it anywhere. In the game your aim is to manage your happy ball-shaped object through a level full of electric fences and force fields (like magnets with push and/or pull polarities) to a goal area by launching it with a slingshot as few times as possible (Think minigolf, magnets and angry birds having a baby)