Michael Thomas's repositories
OpenGL-Voxel-Engine
This is my final year project, building a 3D voxel Renderer from scratch using the glfw library and openGL API to render to a window. Also using voxels, procedurally generating terrain infinitely
Language:C#000
000
gitignore
A collection of useful .gitignore templates
CC0-1.0000
Language:Swift000
HAPI_Start-GEC-Game
16-bit game created using HAPI game engine
Language:C++000
LevelEditorApp
Game Level Editor that allows you to create a tiled level for a game.
Language:C#000