TouchDesigner / TouchEngine-UE-Samples

A sample project relying on the TouchEngine-UE plugin.

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TouchEngine For UE Plugin Samples Repository

  • Current Unreal Engine version: 5.4.1
  • Current TouchEngine version: 2023.11760+
  • Current Plugin version: 1.4.0

The TouchEngine Plugin currently supports Custom Parameters, CHOP input/output, TOP input/output and DAT input/output.

💡 This repository is covering the sample project and examples, for a complete documentation of the TouchEngine For UE Plugin, follow this link 🔗.

Samples

Open the Level Blueprint to see the network of operations used to run TouchEngine.

For a detailed walkthrough of the samples, go here 🔗.

Using a specific build of TouchEngine

By default, the TouchEngine build used by the Unreal Plugin will be from the most recently installed TouchDesigner on the system.

To override and use a specific build, the Unreal Plugin looks for a shortcut named “TouchEngine” when loading.

If you place any of the following, named "TouchEngine", alongside the .tox you're opening, it will use that build

  • a Windows .lnk to a TouchDesigner installation
  • a symlink to a TouchDesigner installation
  • a full TouchDesigner installation

Lastly, you can also use the env variable TOUCHENGINE_APP_PATH.

Known issues and current limitations

See release page for known issues on latest releases.

TouchEngine For UE Plugin documentation

This repository is covering the sample project and examples, for a complete documentation of the TouchEngine For UE Plugin, follow this link.

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A sample project relying on the TouchEngine-UE plugin.

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