vEB(van Emde Boas) layout partition_point
(cache oblivious)
use partition_point_veb_layout::*;
let v = vec![0, 0, 1, 2, 2, 4, 6];
let lb = v.partition_point(|x| x < &2);
let w = veb_layout(&v);
let vlb = veb_partition_point(&w, |x| x < &2);
assert_eq!(lb, veb_index_rev(vlb, v.len()));
On larger than LLC(Last Level Cache), veb_partition_point
is faster than slice's partition_point
.
But, get &v[lower_bound..upper_bound]
is not fast. It takes O((upper_bound-lower_bound)*log(v.len()))
.
CPU: Ryzen7 2700X MEM: DDR4 2666MHz 2ch 64GB RUSTC: rustc 1.60.0-beta.3