Giters
TorqueGameEngines
/
Torque3D
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Issues:
260
Forks:
155
TorqueGameEngines/Torque3D Issues
How to build legacy projects with Torque3D 4.0.3?
Updated
4 months ago
Comments count
6
how to compile?
Updated
5 months ago
Comments count
2
Fix issue where drag-n-drop of Player Datablock doesn't spawn playerData
Closed
5 months ago
Is The Forge going to be used as a renderer for T3D?
Closed
7 months ago
Comments count
1
reflection capture flaw
Closed
8 months ago
mac m1 build error
Closed
10 months ago
Comments count
4
Is there a war chess game template?
Closed
a year ago
[important][edited] :Blender and MakeHuman animation-skeleton mesh support not properly, animation-skeleton system of Torque3d needs update. alternative want know the demo project animation guide
Updated
a year ago
skeleton mesh‘s shape editor can’t save after restart main world editor!
Closed
a year ago
Comments count
4
a simple standard skeleton mesh’s animation apply workflow comes error
Updated
a year ago
it wont generate .dso encrypt script files after Torsion’s in-ide “precompile all”,and 4.0.3 source missing “TORQUE_SHIPPING” entry
Updated
a year ago
Comments count
5
The getcount method is not work
Closed
a year ago
Comments count
1
How to achieve Player behavior the “Player Data” not defined?like magic and fly
Updated
a year ago
Comments count
1
Will it support mobile games?
Closed
a year ago
Comments count
1
Why my localization test which GUI label does not update? ps:a little bit important
Closed
a year ago
Comments count
4
Will this engine support the release of Android versions?
Closed
a year ago
Comments count
1
How to translate the engine?
Closed
a year ago
Comments count
1
Please support MSYS2 MINGW64
Updated
a year ago
#ifdef WIN32 won't work in visual studio build tools
Closed
a year ago
Comments count
1
Using Visual Studio Developer Tools 2019 compilation error at NvThreadConfig.cpp(144)
Closed
a year ago
Comments count
4
Strange code fragments
Updated
a year ago
Comments count
1
Library/Controls Palette is missing from GUI Editor, making it impossible to create new controls in a GUI.
Closed
a year ago
Comments count
3
Basic Lighting toggle is still available
Closed
2 years ago
Case-sensitive filenames issues with Linux !
Closed
2 years ago
Comments count
5
World Editor is missing in T3d 4.0 Preview
Closed
2 years ago
Comments count
2
Please help to fix the GCC bug
Closed
2 years ago
Comments count
4
can't compile 4.0 on LinuxMint 20, because no `pthread_yield_np()`
Closed
2 years ago
Comments count
3
Copy/Paste on macOS
Closed
2 years ago
list of missing files
Closed
2 years ago
Comments count
1
"Speed hack" potential in MoveManager
Updated
2 years ago
Comments count
2
AssimpShapeLoader::updateMaterialsScript
Closed
3 years ago
Comments count
1
Linux : v4.0 compiled Release executable too large
Closed
3 years ago
Comments count
2
Linux : loading `libopenal.so` without having to install `libopenal-dev`
Closed
3 years ago
Comments count
2
How to install AddOns
Updated
3 years ago
TGEA + PlugIns + Editors
Closed
3 years ago
Comments count
9
v4.0 : core/postFX/Core_PostFX.tscript (9): Unable to find function loadPresetHandler
Closed
3 years ago
GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 20
Closed
3 years ago
data/ui/guis/guiMusicPlayer.gui (0): Cannot re-declare object [GuiMusicPlayer].
Closed
3 years ago
Comments count
1
v4.0, under linux, cmake file issue with `rpath` and `$$ORIGIN`
Closed
3 years ago
Comments count
2
v3.10.1 : terrain editor : mousedown dragging bug
Closed
3 years ago
Comments count
4
Main menu doesn't allow null audio device
Closed
4 years ago
Comments count
2
D3D11 texture lock
Closed
4 years ago
OpenGL: Terrain textures over multiple passes are not blending correctly
Closed
4 years ago
Comments count
1
Terrain Texture: ORM map not applied properly
Closed
4 years ago
Comments count
2
OpenGL: Having some terrain textures with and some without normal maps are not working
Closed
4 years ago
Comments count
2
Material animation should use wrapped floats.
Closed
4 years ago
Comments count
6
gfxTextureManager - Copy/paste error in createCompositeTexture()?
Closed
4 years ago
Comments count
1
Dangerous buffer overrun in TSShape::readName()
Closed
4 years ago
AssetBrowser Filter and sort
Updated
4 years ago
setHidden() is broken in multiple ways
Updated
4 years ago
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