Tomasz Mazurek's starred repositories
raytracing.github.io
Main Web Site (Online Books)
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
webgl-wireframes
Stylized Wireframe Rendering in WebGL
glsl-solid-wireframe
draw wireframes or grids on a solid mesh using a fragment shader
threex.rendererstats
get stats from three.js renderer
KTX-Specification
KTX file format source
threex.dynamictexture
three.js helper to handle dynamically generated texture.
webrtc-sample
Demo app to learn WebRTC. Communicates with itself via RTCPeerConnection
SSIM-PyTorch
A PyTorch based Implementation of Structural Similarity Index. Wriiten along with a companion blog.
material-editor
Material and shader editor which is based on Three.js, WebGL and Vue.js
threejs-blender-export
A Three.js Object Format 4.3 mesh export add-on for Blender
UT3ServerManager
A simple utility to help you with Unreal Tournament 3 server management.