Tom Knight's repositories
bevy-roguelike
The beginnings of a rougelike written in the Rust programming language, using the bevy game engine.
bevy_tiled
A plugin for rendering tiled maps.
cockroachdb-manifests
Kustomize templates for cockroachdb deployment.
cursive-multiplex
A tmux like multiplexer for gyscos/cursive views 🖥️
DeeperAndDeeper
Ludum Dare: 48 game (48 hour game jam) built using ASP.Net core and React
logue
The start of a true roguelike, written in the Rust programming language. You can move, attack, gather items... but that's about it at the moment.
SiconEPOS
The start of an EPOS system, created in React Native, for the Sicon annual conference as a prototype to gauge interest and gather feedback from Sage business partners. I created this with some input from a colleague over a few weeks in evenings and on weekends.
dotfiles
My linux dotfiles and configs
gl
Cross-platform OpenGL bindings in Go.
mslearn-tailspin-spacegame-web
Code used in Microsoft Learn modules to support Azure DevOps
paths
paths is a pathfinding library written in Golang for use with games.
RustWebServer
A simple multi threaded web server created in Rust
serverless-full-stack-apps-azure-sql
Full stack solution using Vue.js, Azure Static Web Apps, Azure Function, Azure SQL Database and a microservice architecture to monitor in real-time public transportation data, create a geofence and send notification when geofence is activated