Tom Hammersley's repositories
HaskellRenderer
An offline renderer written in Haskell featuring ray tracing and photon mapping
GeometryFX
DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)
Lichfield, UK
An offline renderer written in Haskell featuring ray tracing and photon mapping
DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)