Tom Scott's repositories
Unity-Procedural-Landscape-Generation
An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.
CPP-Top-Down-Racer
A simple 2D top-down racing game made in C++ and SFML with networking
Android-Uber-strEATs
A fast food delivery game made in Android Studio for Android 8.1 for the Mobile Gaming Devices module at Teesside University
CPP-Chat-App
Simple chat application made in C++ with SFML network library
CPP-Games-Engine-Construction
2D Game Engine and 4 demo projects built in C++ using the HAPI framework by Keith Ditchburn
OpenGL-3D-Renderer
Creating a 3D Renderer in C++/OpenGL to get back into the swing of C++ and Graphics Programming
Unity-2D-Grapple-Hook
Mess around in Unity 2D for a grappling hook mechanic
Unity-Multiplayer-Codeword
An attempt to make the puzzle Codeword into a 2-player co-op and versus game
CPP-Celular-Automata-Tetris
Classic game of Tetris, with cellular automata acting as falling sand.
CPP-Game-Of-Life
Game of life made in C++ with SFML
Godot-Platformer
Creating a simple platformer in Godot to learn a little bit about how the engine works
OpenFrameworks-Pathfinding-Visualiser
A simple visualiser for the A* and Dijkstra Pathfinding algorithms
OpenFrameworks-Solitaire
Simple game of Solitaire made with OpenFrameworks
OpenGL-3D-Graphics-Programming
A 3D Scene made in OpenGL using C++
Pi-Day-2023
Using a Monte-Carlo method to visually estimate a value for Pi using a unit square, a unit circle and randomly placing points inside
Pi-Day-2024
SFML implementation of the Apollonian Gasket
Processing-Metaballs
A simple program to demo metaballs within the processing creative coding environment
Python-PI-Day-2021
Estimating PI from random numbers for PI Day 2021
SFML-Fighting-Game
A 2D Fighting Game built in SFML and C++ as a hobby project
SFML-Heapsort-Visualisation
An implementation and visualisation of the heap sort algorithm using a priority queue. Written in C++ with the SFML graphics library
SFML-Maze-Generator
A maze generation algorithm utilising Prim's algorithm
SFML-Pac-Man
Basic implementation of the PacMan arcade game in SFML with C++
SFML-Topdown-Billiards
Simple top-down billiards game made in SFML and C++
SFML-Tower-Defense
A Co-Op tower defense game made in C++ and SFML
Unity-AStar-Pathfinding-Demo
A little demo project to show a robot avoiding blockades in his path using the A* pathfinding algorithm
Unity-Procedural-Animation
An exploration into the implementation of procedural animation for bipedal, quadrupedal and multi-legged locomotion