Tim Zither's repositories
aeneas
aeneas is a Python/C library and a set of tools to automagically synchronize audio and text (aka forced alignment)
alacritty
A cross-platform, OpenGL terminal emulator.
crispy-doom
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
cuberite
A lightweight, fast and extensible game server for Minecraft
doukutsu-rs
A faithful and open-source remake of Cave Story engine written in Rust
ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
freedoom
Freedoom is an entirely free software game based on the Doom engine.
gzdoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
haikuports
Software ports for the Haiku operating system.
LibreSprite
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
lpp-3ds
Lua Player Plus for 3DS
lua2c
convert Lua source code into an equivalent C source code written in terms of Lua C API calls
OpenEmu
🕹 Retro video game emulation for macOS
RetroArch
Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
stm32doom
Chocolate Doom port to STM32F429 evaluation board
TrenchBroom
Cross-Platform Level Editor
UltimateDoomBuilder
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 by CodeImp (see — http://doombuilder.com)
vkQuake
Vulkan Quake port based on QuakeSpasm
wasm4
Build retro games using WebAssembly for a fantasy console.