Tim Arterbury's repositories
3DAudioVisualizers
An OpenGL Audio Visualizer suite in C++ using JUCE for Audio and GUI. This was used as my final project in Computer Graphics class at Baylor University.
JUCE-OpenGL-Template
Template project for rendering 3D graphics using OpenGL in a JUCE application. Includes useful utility classes in Source/OpenGLUtil
baylor-cs-thesis
Template for creating a Master's Thesis with LaTeX for Baylor's computer science program. If you have contributions to make, please create a pull request.
farbot
FAbian's Realtime Box o' Tricks
glm
OpenGL Mathematics (GLM)
JUCE-2DGameEngine
Project for Gaming Frameworks class at Baylor
jucey_bonjour
A JUCE module wrapper for Apple's zero-configuration protocol Bonjour
MacOS-Light-Dark-Appearance-Automations
This is an AppleScript file for toggling Light/Dark Appearance of MacOS with additional automation changes to the desktop background, Google Chrome's Dark Reader Extension, etc. The script can be used as a MacOS System Service and triggered via a custom keyboard command.
MapZest
A project for CyberSecurity class at Baylor.
OculusQuestMixedRealityForiOS
Oculus Quest Mixed Reality app for iOS
OpenGLRealtimeVisualization4JUCE
A JUCE Module containing OpenGL accelerated realtime (audio) data visualization Components
score
ossia score, an interactive sequencer for the intermedia arts.
Unreal-SharedSpaces
Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unreal. Including Oculus Social APIs, Oculus Platform authentication, and Photon NetDriver
webgl-water
WebGL Water Demo