TienHP / unity-addressables-manager

Unity Addressables Manager

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Unity Addressables Manager

  • The APIs provided by AddressablesManager are equivalent to that of Addressables, with 3 kinds of overloading: callback, coroutine, and async.
  • Loaded assets, scenes, and instances will be cached for later uses.

Changelog

1.1.0

  • Use UniTask when it is included in the project
  • Add InitializeAsync methods
  • Breaking change: Rename AsyncResult to OperationResult

About

Unity Addressables Manager

License:MIT License


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Language:C# 100.0%