An alternative multi-world implementation for The Legend of Zelda - Ocarina of Time: Randomizer.
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Asynchronous play support. Players in a multi-world game are no longer required to be online at the same time in order to send or receive items from other players. All events get queued server-side so all players that connect will immediately receive their items.
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Item and location auto-tracking. All locations and items get tracked to ensure players always have all their items.
Ocarinaverse is only supported to work with BizHawk 2.1+ with the accompanying luabridge file.
Any system that can run BizHawk can run Ocarinaverse.