Timofey Kanatush's repositories
SaveSystem
Save system for Unity based on serialization in different formats: Json, XML, SOAP, Binary etc. Also allows you to quickly write your own custom format for serialization.
TerraEngine
Simple platformer that is a clone of terraria.
Design-Patterns-CS
Concrete examples of design patterns in gamedev in C#
Wave-Runner
My first hyper casual android game in Unity.
Design-Patterns-cpp
Design patterns describe typical solutions to common problems in the design of programs.
UnityExtensions
This package contains extensions for GameObject, Transform, Physics, Vector, Color, Collections and has linear converter for mathematical transformations.
Falling-Blocks
My first Unity game: Falling Blocks
SFML-FlappyBird
Simple prototype of the game Flappy Bird on C++ & SFML
SFML-Minesweeper-cpp
Simple Minesweeper on C++ & SFML
SFML-Tetris-cpp
Simple Tetris on C++ & SFML
UnityRPGAdventure
Unity RPG Adventure