TheLegendOfMataNui / LOMN-Beta

Everything you need to build the Beta version of The Legend of Mata Nui

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The Legend of Mata Nui

This repo contains everything needed to build the game.

Prerequisites

To build LOMN, you need:

Building

Open a command prompt in the base directory and run make. It will take a long time the first time, but it won't need your input while it's building, so you can go do whatever.
The built game will be created in the build/ directory, and you can run it by opening LEGOBionicle.exe.

You can also run make clean to delete the build/ folder, make rebuild to clean and then build, or make run to build and then launch the game.

To package just the files that have changed from the vanilla build of the game, run make release, and the modified files will be copied to the packaged/patch/ folder.

When using make, you can use COMPRESSION=compressed with a make command (e.g. make COMPRESSION=compressed) to compress the blockfiles, but be warned: they will not be rebuilt even if they are up-to-date but not compressed, and compression will slow the process down significantly.

NOTE If you modify or add a file in a blockfile, running make will rebuild that blockfile. However, deleting or renaming a file in a blockfile will not be detected by make because the file's last-modified time will not have been updated, so you will need to manually trigger the rebuild by either deleting the corresponding .blk file in the build/data/ directories, or running make clean to rebuild the whole game. (Again, this takes a long time!)

Script Development

Because LSS has been introduced, quite recently, there is currently no text editing support for it. However, you can get a pretty decent approximation by using the C# or Java language modes of your text editor.

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Everything you need to build the Beta version of The Legend of Mata Nui


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