TLG's repositories
zgameeditor
Minimalistic game engine and IDE
ccl
Clozure Common Lisp
cl-liballegro
Common Lisp bindings and interface to the Allegro 5 game programming library
sokol
minimal cross-platform standalone C headers
3DreamEngine
3DreamEngine is an *awesome* 3d engine for LÖVE.
nds_nflib
C library for Nintendo DS software development based upon DevkitARM
d2clone-kit
Mirror of https://gitlab.com/lockie/d2clone-kit
TheLastGuard
Config files for my GitHub profile.
SDL2-for-Pascal
Unit files for building Free Pascal and Delphi applications using the SDL2 library
raylib-lua
A modern LuaJIT binding for Raylib (also available at https://gitlab.com/TSnake41/raylib-lua)
gameBase
Base structure for my games, using Heaps framework and Haxe language.
mach
Mach is a game engine & graphics toolkit for the future.
cute_framework
The *cutest* framework out there for creating 2D games in C++!
cl-liballegro-nuklear
Mirror of https://gitlab.com/lockie/cl-liballegro-nuklear
cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
PixelVision8
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
stb
stb single-file public domain libraries for C/C++
smmalloc
Blazing fast memory allocator designed for video games
log.c
A simple logging library implemented in C99
PA2lib
a library designed to be similar to PAlib
euphoria
The Euphoria programming language (https://openeuphoria.org/)
heaps
Heaps : Haxe Game Framework
cl-opengl
cl-opengl is a set of CFFI bindings to the OpenGL, GLU and GLUT APIs.
Impact
HTML5 Game Engine
hypatia
A header-only, pure-C math library for 2D/3D graphics (matrix, vector, quaternion) Seeks to be close to C89/C90 compliant for portability. It's like a BLAS, but easier to use.
New-ZenGL
2D OpenGL krossplatform - library
duality
a 2D Game Development Framework