Daniel Monteiro's repositories
nehe-ndk-gles20
My attempt to port every NeHe classic OpenGL tutorial to OpenGL ES 2 for Android NDK
castelo-de-viana
A non-linear adventure for MS-DOS, made for the CGA jam
space-trashman-blues
A 3D turn based adventure for 8, 16 and 32-bit retro and modern platforms; you're a space trashman with a simple mission (Remake of a remake of a remake of a remake)
knightsofalentejo
A Android NDK rewrite of a Ludum Dare turn-based adventure game I wrote way back. Guide portuguese knights on a dungeon and kill demons
adapting-OpenGLES2-sample-into-cardboard
Adapting the Google OpenGL ES 2 sample to Cardboard
tic-tac-toe-gles
A simple OpenGL ES 2 Emscripten 3D Tic Tac Toe
cheesedefender-android
A cheesy arcade game
DVR
Doom for Cardboard
fd-nls
Language contributions and submissions for software related to FreeDOS
GiovanniTheExplorer
A simple Arcade game for a friend, based on a game I wrote for the first Global Game Jam, back in 2009
glxgears-uwp
Port of classic GLXGears demo to UWP
jellyfin-android
Android Client for Jellyfin
netbsd-src
Automatic conversion of the NetBSD src CVS module, use with care. Please submit bugs/changes via https://gnats.netbsd.org
QVR
Port of the DarkPlaces Quake for Google Cardboard VR
sonarminefield
Sonar Minefield - a badly named minesweeper game for Android
svg-triangulator
A simple SVG triangulator, suitable to adapting SVG images for OpenGL ES. There are, probably, better ways to deal with this, but this works for me.
webgpuunleashed
Code samples for 'WebGPU Unleashed: A Practical Tutorial'