Kenny Stepney's repositories

Coherent-Villages

A mod for minecraft that revamps the vanilla villages

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Assembly-and-C

Simple Project mixing assembly and C

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Coherent-Villages-Mon

A mod for Minecraft add revamps villages

core

Home repository for .NET Core

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daggerfall-unity

Open source recreation of Daggerfall in the Unity engine

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FileSystem-For-TRENCH3D

A filesystem I designed for my game TRENCH3D separately from the actual game

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hardware-effects

Demonstration of various hardware effects.

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Matrix-Vector-Generator

Generates a matrix or vector

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openmw

OpenMW is an unofficial open source engine reimplementation of the game Morrowind.

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OpenTESArena

Open-source re-implementation of The Elder Scrolls: Arena.

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os-tutorial

How to create an OS from scratch

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PotatoEngine

A bare bones game engine made in C

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PotatoEngine-v2

A decent raycasting engine made by myself using no libraries, only the window API. -Improvement of the first Potato Engine

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RTCW-SP

Return to Castle Wolfenstein Single Player GPL Source Release

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SDL2InputManager

A short file which encompasses input management for SDL2

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source-sdk-2013

The 2013 edition of the Source SDK

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SUPERTEXT

A repo for a text-based game made in pure c++

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TRENCH3D

A Game inspired by WOLF3D in C and SDL 2

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WickedEngine

C++ game engine focusing on modern rendering techniques. With Bullet Physics, Lua scripting, and more.

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GameLevelEditor

Level editor for platformer games made in java.

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MercilessWarrior-Java

Java 2D Platformer game. Made without using game engine.

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