This project was created as a practice playground for Harmony Patch. It is a simple Flappy Bird clone. Why should you pick this implementation instead of any other?
- Game contains a Release build, but is open source, so you can check the original source, in case you get lost
- It is made with modding in mind, meaning it contains no
private
orprotected
methods / variables, so you can easily patch them - The code is simple
- Unlike many other implementations, it works
- Download the game from the releases, or, if you don't believe the exe, clone the repository and build it yourself
- [Optional] Play the game a bit and try to understand its core mechanics and concepts
- Decompile the game with dotPeek, dnSpy, ILSpy or any other decompiler of your choice
- Mod away!
In case you struggle with ideas what to mod, here are some ideas:
- Add a "Clear HighScore" button
- Make the static background parallax (moving just like the pipes and the ground, but slower)
- Add some cheats (invincibility, score multiplier, etc.)
- Replace birds artwork with something else (I don't know... modding community seems to like Thomas the Tank Engine)