Thaysen Feldbaumer's repositories
Booths-Algorithm-Binary-Multiplier-Simulator
This is an implementation of Booth's algorithm in C++. It dives into how Booth's algorithm and Modified Booth's algorithm can be simulated and finds how the length of operands may affect varying mathematical operations.
Explosive-Learning-Capstone-1
Our team developed an interactive educational game in Godot using GDScript. This game presents knowledge-based questions dynamically impacting gameplay. The user controls a tank which may move around the plain and shoot at enemy tanks with varying movements and abilities.
MyMedia-Capstone-2
My team developed a program that was capable of sending different media types from a host application to a client application which awaited the data on a separate device. These applications have a user interface which allows the user to select mp3/mp4 files and view them as videos and songs. Developed using Python, SQlite, VSCode, and QT Designer.
Programming-Project-RDBMS-Normalizer
Developing a program that takes a database (relations) and functional dependencies as input, normalizes the relations based on the provided functional dependencies, produces SQL queries to generate the normalized database tables, and optionally determines the highest normal form of the input table.