Doominati Game Engine
A multi-purpose 2D game engine built on scripting and moddability.
Compiling
Configuration is done with CMake. Version 3.4 or higher is needed.
This project does not support Microsoft Visual Studio.
Dependencies
This project depends on the following libraries:
- Eigen 3
- GDCC (Core and Option libraries)
- OpenAL (OpenAL Soft recommended)
- OpenGL
- SDL 2
- FreeType
Optionally, you can link any of these libraries:
- libFLAC for FLAC sound support
- libjpeg (libjpeg-turbo recommended) for JPEG image support
- libogg is required for any of FLAC, Vorbis and/or Opus
- libopus for Ogg Opus sound support
- libvorbis for Ogg Vorbis sound support
Project Credits
Kyle873
- Project Lead
- Slave Driver
DavidPH
- Lead Programmer
- Catgirl
Marrub
- OpenGL Wizard
- Crimelord
Marrub's Cat
- OpenGL Apprentice
Yholl
- Shitposting