TauGames's repositories
flow
Flow
strongtrack
A python tool with facial landmark annotation and coefficient finder
mellotron
Mellotron: a multispeaker voice synthesis model based on Tacotron 2 GST that can make a voice emote and sing without emotive or singing training data
TF_FLAME
Tensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images.
voca
This codebase demonstrates how to synthesize realistic 3D character animations given an arbitrary speech signal and a static character mesh.
llvm-ir
LLVM IR in natural Rust data structures
awesome-photogrammetry
😎 Awesome photogrammetry projects
Falcor
Real-Time Rendering Framework
shaderc-rs
Rust bindings for the shaderc library.
cycles
Fork from Blender Cycles
wireflow
Wireflow - user flow chart real-time collaborative tool
Wav2Lip
This repository contains the codes of "A Lip Sync Expert Is All You Need for Speech to Lip Generation In the Wild", published at ACM Multimedia 2020.
ramses
A distributed system for rendering 3D content with focus on bandwidth and resource efficiency
F3D
A fast and minimalist 3D viewer. This is a mirror of the https://gitlab.kitware.com/f3d/f3d/ repository in order to host a page. DO NOT SUBMIT PR HERE.
rustfmt-checks
A GitHub bot
LipSyncUE4
Lip Sync for Genesis 8 in Unreal Engine
libcpuid
a small C library for x86 CPU detection and feature extraction
llvm-custom-builds
Sandbox to produce custom LLVM builds for various platforms
fengari
🐺 φεγγάρι - The Lua VM written in JS ES6 for Node and the browser
GameDev-Resources
:video_game: :game_die: A wonderful list of Game Development resources.
awesome-graphics-libraries
:sunglasses: A curated list of 3D graphics libraries and resources
OpenMfx
A low-overhead mesh-processing plug-in API for cross-software procedural effects
lumberyard
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
flowy
The minimal javascript library to create flowcharts ✨
gamedev_libraries
A collection of open source c/c++ libraries for gamedev
PyFlow
Visual scripting framework for python - https://wonderworks-software.github.io/PyFlow
VolumetricCapture
A multi-sensor capture system for free viewpoint video.
flame-fitting
Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans.
Skye
Progressive Real-Time Rendering of Large Point Clouds without Hierarchical Acceleration Structures