Authors: Raul Mur-Artal, Juan D. Tardos, J. M. M. Montiel and Dorian Galvez-Lopez (DBoW2)
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Forked from https://github.com/raulmur/ORB_SLAM2 and https://github.com/meiroo/ORBSLAM2-OSX
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This is ORB-SLAM2 for Xcode & Max OSX. No drawing modules like Pangolin is needed. Most of the port work comes from his github and [blog] (http://zhuanlan.zhihu.com/computercoil/20589372).
- Download from github
- Open Xcode/ORB_SLAM2.xcworkspace with Xcode
- Copy all files in Data folder to /User/Data/
- Build & Run!
- Pangolin removed, MapDrawer FrameDrawer removed.
- Cmake system removed, open Xcode/ORB_SLAM2.xcworkspace and build system with dependencies.
- Binnary dictionary to speed up loading (from https://github.com/poine/ORB_SLAM2)
- Camera capture instead of datasets
- OpenCV's camera calibration tools added