Tom Ogburn (TOgburn)

TOgburn

Geek Repo

Location:Austin, TX

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Tom Ogburn's starred repositories

vscode

Visual Studio Code

Language:TypeScriptLicense:MITStargazers:160185Issues:3283Issues:178861

calculator

Windows Calculator: A simple yet powerful calculator that ships with Windows

aseprite

Animated sprite editor & pixel art tool (Windows, macOS, Linux)

MonoGame

One framework for creating powerful cross-platform games.

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spine-runtimes

2D skeletal animation runtimes for Spine.

Language:C++License:NOASSERTIONStargazers:4239Issues:254Issues:1880

Torque3D

MIT Licensed Open Source version of Torque 3D from GarageGames

DirectXTK

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

spot-sdk

Spot SDK repo

Language:PythonLicense:NOASSERTIONStargazers:2251Issues:161Issues:0

Torque2D

MIT Licensed Open Source version of Torque 2D game engine from GarageGames

GDK

Microsoft Public GDK

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Xbox-ATG-Samples

Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).

Language:C++License:MITStargazers:668Issues:68Issues:30

EsenthelEngine

The Most Powerful Open Source Game Engine in the World

spine-superspineboy

Example platformer game for spine-libgdx.

Language:JavaLicense:NOASSERTIONStargazers:223Issues:30Issues:4

monogame-mastery

Source Code for 'MonoGame Mastery' by Jarred Capellman and Louis Salin

Language:C#License:MITStargazers:71Issues:6Issues:0

Randomchaos-MonoGame-Samples

This is where I keep all my MonoGame samples and tutorials, hope you find them useful.

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