SweeneyChoi

SweeneyChoi

Geek Repo

Location:上海

Github PK Tool:Github PK Tool

SweeneyChoi's starred repositories

fun-with-graphics

这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。

License:CC0-1.0Stargazers:38Issues:0Issues:0

nori

Nori: an educational ray tracer

Language:C++Stargazers:814Issues:0Issues:0

XCharts

A charting and data visualization library for Unity. Unity数据可视化图表插件。

Language:C#License:MITStargazers:3134Issues:0Issues:0

InterviewGuide

🔥🔥「InterviewGuide」是阿秀从校园->职场多年计算机自学过程的记录以及学弟学妹们计算机校招&秋招经验总结文章的汇总,包括但不限于C/C++ 、Golang、JavaScript、Vue、操作系统、数据结构、计算机网络、MySQL、Redis等学习总结,坚持学习,持续成长!

License:Apache-2.0Stargazers:5128Issues:0Issues:0

GetStartedWithShaders

GetStartedWithShaders

Language:ShaderLabLicense:MITStargazers:36Issues:0Issues:0
Language:C#Stargazers:14Issues:0Issues:0

mini3d

3D Software Renderer in 700 Lines !!

Language:CLicense:MITStargazers:2152Issues:0Issues:0

renderer

A shader-based software renderer written from scratch in C89

Language:CLicense:MITStargazers:2421Issues:0Issues:0

AI4Animation

Bringing Characters to Life with Computer Brains in Unity

Language:C++Stargazers:7391Issues:0Issues:0

CodingInterviewChinese2

《剑指Offer:名企面试官精讲典型编程面试题》第二版源代码

Language:C++License:NOASSERTIONStargazers:5265Issues:0Issues:0

VRArmIK

Unity Inverse Kinematics solution for arms in VR

Language:C#License:MITStargazers:156Issues:0Issues:0

tinyrenderer

A brief computer graphics / rendering course

Language:C++License:NOASSERTIONStargazers:19824Issues:0Issues:0

brdf

BRDF Explorer

Language:C++License:NOASSERTIONStargazers:2065Issues:0Issues:0

raytracing.github.io

Main Web Site (Online Books)

Language:HTMLLicense:CC0-1.0Stargazers:8186Issues:0Issues:0

PBR-White-Paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

License:MITStargazers:1746Issues:0Issues:0

neuraltexture

Learning a Neural 3D Texture Space from 2D Exemplars [CVPR 2020]

Language:PythonLicense:MITStargazers:107Issues:0Issues:0

EDXRay

A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.

Language:C++Stargazers:375Issues:0Issues:0

mitsuba

Mitsuba renderer main repository

Language:C++License:GPL-3.0Stargazers:1029Issues:0Issues:0
Language:PythonStargazers:19Issues:0Issues:0

SSSGems

GPU Gems subsurface scattering implementation

Language:C++Stargazers:1Issues:0Issues:0

learned-subsurface-scattering

Code for the paper "A Learned Shape-Adaptive Subsurface Scattering Model", Siggraph 2019

Language:C++License:GPL-3.0Stargazers:48Issues:0Issues:0
Language:C++Stargazers:12Issues:0Issues:0

separable-sss

Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

Language:C++License:NOASSERTIONStargazers:595Issues:0Issues:0

GPU-path-tracing-tutorial-4

Optimised BVH traversal + HDRI environment mapping

Language:C++Stargazers:13Issues:0Issues:0

MonteCarloPathTracing

Monte Carlo Path Tracing

Language:C++License:MITStargazers:34Issues:0Issues:0

ToyPathTracer

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

Language:C++License:UnlicenseStargazers:1053Issues:0Issues:0

OpenGL

OpenGL 3 and 4 with GLSL

Language:CLicense:Apache-2.0Stargazers:2305Issues:0Issues:0

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Language:C++License:MITStargazers:57828Issues:0Issues:0

gl-engine

Rendering Engine using C++ and OpenGL

Language:C++License:MITStargazers:355Issues:0Issues:0

InOneWeekend

DEPRECATED — Head to the raytracing.github.io repo for the new home

Language:HTMLLicense:CC0-1.0Stargazers:1743Issues:0Issues:0