SwJay / mips_drawingboard

a project of computer organisation and design course

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mips_drawingboard

a project of computer organisation and design course

why a drawing board?

ans: consider a simple game in which you can move a square. Every time u move it, 2 steps are required to modify VRAM: cover last figure, draw a new figure. with tons of dues coming, how can i spare the covering steps even a whole game logic? i came to draing board which can turn containing previous figures a suitable feature while it's also easy to accomplish.

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a project of computer organisation and design course


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Language:VHDL 30.7%Language:HTML 27.4%Language:Tcl 13.8%Language:Verilog 10.1%Language:Shell 9.2%Language:Stata 4.1%Language:Batchfile 3.6%Language:SystemVerilog 0.6%Language:Assembly 0.5%