Superlee (Superlee506)

Superlee506

Geek Repo

Company:Zhejiang University

Location:Hangzhou, China

Home Page:https://www.researchgate.net/profile/Chao_Li194

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Superlee's repositories

Mask_RCNN_Humanpose

Mask R-CNN for Human Pose Estimation on Keras and TensorFlow.

Language:Jupyter NotebookLicense:NOASSERTIONStargazers:188Issues:13Issues:40

Correlation_Filtering_Tracking_Lib

Correlation filter based tracking algorithms(KCF, DSST, STAPLE) implemented by C++. [C++实现的与相关滤波相关的跟踪算法(KCF, DSST, Staple)]

Language:C++License:GPL-3.0Stargazers:66Issues:3Issues:2

Dancing

a human pose estimation based dance grading program

Language:JavaScriptStargazers:2Issues:1Issues:0
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nori

Nori: an educational ray tracer

Language:CStargazers:2Issues:0Issues:0

Distributed-TensorFlow-Guide

Distributed TensorFlow basics and examples of training algorithms

Language:PythonLicense:MITStargazers:0Issues:2Issues:0

DLSS

NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games

Language:CLicense:NOASSERTIONStargazers:0Issues:0Issues:0
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Falcor

Real-Time Rendering Framework

Language:C++License:BSD-3-ClauseStargazers:0Issues:0Issues:0

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:0Issues:0Issues:0

hms-ml-demo

HMS ML Demo provides an example of integrating Huawei ML Kit service into applications. This example demonstrates how to integrate services provided by ML Kit, such as face detection, text recognition, image segmentation, asr, and tts.

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hms-scene-demo

HMS Scene kit demo provides an example of integrating HUAWEI Scene Kit with an app. A 3D graphics rendering engine performs more with less. User-friendly rendering APIs for games, AR & VR apps, and other apps bring your users a stunning visual experience.

Language:JavaLicense:Apache-2.0Stargazers:0Issues:0Issues:0

mAP

mean Average Precision - This code evaluates the performance of your neural net for object recognition.

Language:PythonLicense:Apache-2.0Stargazers:0Issues:1Issues:0

nanogui

Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

neural-supersampling

Unofficial re-implementation of a neural supersampling model for real-time rendering

License:MITStargazers:0Issues:0Issues:0
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open-docs

Doc sources for the Open Video Restoration and My Records in

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

Language:C++License:BSD-2-ClauseStargazers:0Issues:0Issues:0

practical-path-guiding

Implementation of the research paper "Practical Path Guiding for Efficient Light-Transport Simulation" + improvements

Language:C++License:GPL-3.0Stargazers:0Issues:0Issues:0

robust-vmm-guiding

Robust Fitting of Parallax-Aware Mixtures for Path Guiding - SIGGRAPH 2020

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visemenet-inference

3D Avatar Lip Synchronization from speech (JALI based face-rigging)

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Vulkan

Examples and demos for the new Vulkan API

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Vulkan-glTF-PBR

Physical based rendering with Vulkan using glTF 2.0 models

Language:C++License:MITStargazers:0Issues:0Issues:0