SuperCLine's repositories
actioneditor
This c# project is unity editor plugin for action, skill, AI.
ui-framework
ui framework with xLua and UGUI
pathfinder
This c++ project is path finding library for games base on recast navigation.
EventSource
Event Sourcing pattern in C# used by ECS Framework
AdvancedInputField
This plugin provides a more Advanced Input Field that has a lot more features and properties than the official Unity InputField.
cmake_cline
cross platform compile project.
a-star-redblob
Go implementation of A* from RedBlobGames
asio
Boost.org asio module
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
cmake-scripts
A selection of useful scripts for use in CMake projects, include code coverage, sanitizers, and dependency graph generation.
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
coreaction
This c++ project is a library for action, skill system on game server.
corelua
This c++ project is game library with lua
corenet
This c++ project is net library with boost asio for games.
corephysx
This c++ project is library with pyhysx on game server.
FigmaToUnityImporter
The project that imports nodes from Figma into unity.
free-tex-packer
Free texture packer
github-readme-stats
:zap: Dynamically generated stats for your github readmes
lockfree
Boost.Lockfree
SuperCLine
Config files for my GitHub profile.
The-Powder-Toy
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
vim-cmake
Vim plugin to make working with CMake a little nicer