Giters
StormiumTeam
/
GameHost.Simulation.Networking
Networking utilities for Stormium games
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3
Issues:
9
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StormiumTeam/GameHost.Simulation.Networking Issues
(GameHost) Simu Resources should be synchronized via RPC and not as a Snapshot
Updated
3 years ago
TwoWay bitbuffer with C# 9 'Source Generators'
Updated
4 years ago
Integrate C# 9 'Source Generators'
Updated
4 years ago
(V2) Roadmap -> Snapshot System
Updated
4 years ago
Comments count
7
weird bug when players are disconnecting and reconnecting
Updated
4 years ago
LL-Network Transport libs shouldn't be integrated thightly in code.
Updated
5 years ago
Comments count
2
Use the 'Unity Multiplayer' transport layer
Updated
5 years ago
The library can corrupt program states
Closed
5 years ago
Comments count
2
Transition from ENet to GameNetworkingSockets
Closed
5 years ago
Comments count
1