Storm99999 / GlowX311

The way we approach visual aesthetics in digital environments.

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GlowX311

The way we approach visual aesthetics in digital environments.

Credits

  • newguy: Scripting and Main Adjustments
  • hashions: Glow Images

Example

Initial

  local GlowX311 = loadstring(game:HttpGet("https://github.com/Storm99999/GlowX311/blob/main/src/GlowX311.lua?raw=true"))()
  for i, player_instance in next, game.Players:GetPlayers() do
    GlowX311:CreatePointer(player_instance, {
      ['Highlight'] = true,
      ['HighlightColor'] = Color3.fromRGB(168, 106, 255),
      ['Gradient_Instance'] = nil,
      ['Glow_Color'] = Color3.fromRGB(168, 106, 255)
    })
  end

About

The way we approach visual aesthetics in digital environments.

License:GNU General Public License v3.0


Languages

Language:Lua 100.0%