The way we approach visual aesthetics in digital environments.
- newguy: Scripting and Main Adjustments
- hashions: Glow Images
Initial
local GlowX311 = loadstring(game:HttpGet("https://github.com/Storm99999/GlowX311/blob/main/src/GlowX311.lua?raw=true"))()
for i, player_instance in next, game.Players:GetPlayers() do
GlowX311:CreatePointer(player_instance, {
['Highlight'] = true,
['HighlightColor'] = Color3.fromRGB(168, 106, 255),
['Gradient_Instance'] = nil,
['Glow_Color'] = Color3.fromRGB(168, 106, 255)
})
end