Steven Christy (StevenChristy)

StevenChristy

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Location:South Texas

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Steven Christy's repositories

Espressif-ESP32-Microcontroller

A repository for code snippets/examples for ESP32 programming. Example of how to reprogram the ULP at runtime to be used as a PWM. Could be used to create arbitrary waveforms.

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MHS-5200-Driver

A reusable driver class and Linux command line interface for the MHS-5225A signal generator.

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SimpleMeshProxy

A simple UE 4.26+ mesh proxy supporting static rendering path

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sfml-bootstrap

A simple system for quickly starting a new SFML-based project.

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ALS-Community

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 4.26 with additional bug fixes.

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chess-league

Allow bots made for Sebastian Lague's to fight realtime https://chess.sjto.dev

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circuitjs1

Electronic Circuit Simulator in the Browser

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easymill

A bash file to automate FlatCAM to produce a single gcode file for milling PCBs with a fixed end mill bit.

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FastNaturalLog

Fast and precise algorithm for calculations of natural logarithm.

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lmms

Cross-platform music production software

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octane

C++11 memory accelerator

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ProceduralLandscapeUE

Plugin to generate landscapes and oceans from the Unreal editor shader graph. Supports collisions, assets spawning, landscape layers. UE 4.26 / 4.27 / 5.0

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Spacescape

A space skybox tool using Ogre3D

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UE5VoxelTutorial

A collection of voxel mesh generation algorithms

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UnrealFastNoise

Modular, Blueprint-friendly noise generation for UE4

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voronoi

A C implementation for creating 2D voronoi diagrams

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WaterInteractionPlugin

This is a plugin that integrates Oceanology and FluidNinjaLIVE plugins for Unreal Engine 5.1.1

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webgl-noise

Procedural Noise Shader Routines compatible with WebGL

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