Steven Christy's repositories
Espressif-ESP32-Microcontroller
A repository for code snippets/examples for ESP32 programming. Example of how to reprogram the ULP at runtime to be used as a PWM. Could be used to create arbitrary waveforms.
MHS-5200-Driver
A reusable driver class and Linux command line interface for the MHS-5225A signal generator.
SimpleMeshProxy
A simple UE 4.26+ mesh proxy supporting static rendering path
sfml-bootstrap
A simple system for quickly starting a new SFML-based project.
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 4.26 with additional bug fixes.
chess-league
Allow bots made for Sebastian Lague's to fight realtime https://chess.sjto.dev
circuitjs1
Electronic Circuit Simulator in the Browser
FastNaturalLog
Fast and precise algorithm for calculations of natural logarithm.
ProceduralLandscapeUE
Plugin to generate landscapes and oceans from the Unreal editor shader graph. Supports collisions, assets spawning, landscape layers. UE 4.26 / 4.27 / 5.0
Spacescape
A space skybox tool using Ogre3D
UE5VoxelTutorial
A collection of voxel mesh generation algorithms
UnrealFastNoise
Modular, Blueprint-friendly noise generation for UE4
WaterInteractionPlugin
This is a plugin that integrates Oceanology and FluidNinjaLIVE plugins for Unreal Engine 5.1.1
webgl-noise
Procedural Noise Shader Routines compatible with WebGL