Stephen-Gose-Game-Studio / phaser-prototyping

Game prototyping using Phaser, a HTML5 game engine. Originally created for CS 325: Introduction to Game Design (Spring 2015) at George Mason University.

Home Page:https://phaser.zfergus.me/

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Phaser-Prototyping

Game prototyping using Phaser, a HTML5 game engine.

View pages and play games: http://zfergus.me/phaser-prototyping

These are game prototypes I created in the Phaser HTML5 game engine over the course of a semester. Each prototype was designed and implemented in about one to two weeks and tests an original gameplay mechanic and/or concept. The prototypes, and Phaser, are both programmed in JavaScript, so they are able to run in most modern web browsers.

See

Phaser's Github page: https://github.com/photonstorm/phaser

About

Game prototyping using Phaser, a HTML5 game engine. Originally created for CS 325: Introduction to Game Design (Spring 2015) at George Mason University.

https://phaser.zfergus.me/

License:GNU General Public License v3.0


Languages

Language:JavaScript 99.7%Language:HTML 0.3%Language:CSS 0.0%Language:Shell 0.0%Language:Batchfile 0.0%