Giters
Stellaris-Immortal
/
retile
Repository for Stellaris Immortal alpha
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Stargazers:
16
Watchers:
5
Issues:
148
Forks:
10
Stellaris-Immortal/retile Issues
[SUGGESTION]: Early game weather events: With the new addition of space storms, the code is already present for the introduction of several types of storms by developers or modders.
Updated
4 years ago
Comments count
2
[BUG] : CTD on mouse over of "Five year plan"
Updated
4 years ago
[BUG] : Awoken spawning as robots
Updated
4 years ago
[BUG] : Synthetic Ascension Assimilation Living Standard Doesn't!
Updated
4 years ago
Comments count
2
[BUG] : Game does not start.
Updated
4 years ago
[BUG] : Extra dimensional studies decision from resolution not working
Updated
4 years ago
[SUGGESTION] : Split authoritarian/egalitarian ethics
Updated
4 years ago
[SUGGESTION] : Early game
Updated
4 years ago
[BUG] : New colony pollution never changes
Closed
4 years ago
[BUG] : Game crashes after loading into main menu
Updated
4 years ago
Comments count
1
[BUG] : Devouring Swarm can research Xenodiplomacy
Closed
4 years ago
Comments count
1
[SUGGESTION] : Getting around the -100 pollution restriction
Closed
4 years ago
Comments count
1
[BUG] : Psionic Link not giving Psioinic Theory
Closed
4 years ago
Comments count
1
[BUG] :
Closed
4 years ago
Comments count
1
[BUG] : Pollution broken on some planets
Closed
4 years ago
Comments count
1
[BUG] : Ships have no weapon slots
Closed
4 years ago
Comments count
1
[BUG] : Abandoned Habitat Decisions don't have localisation
Closed
4 years ago
Comments count
2
[BUG] : Hive mind can build robots only to purge them right after creation
Updated
4 years ago
Comments count
1
[BUG] : Metascience lab effect does not match description
Closed
4 years ago
Comments count
1
Colonisation process issue
Closed
4 years ago
[SUGGESTION] : Enigmatic Engineering with +1 Artifact is now super OP.
Closed
4 years ago
Comments count
2
[BUG] : Jobs that add habitability don't remove the growth penalty for having low habitability
Closed
4 years ago
Comments count
2
[BUG] : Certain ethics and civics combos lock you out of policy choices that are necessary for managing your factions.
Updated
4 years ago
Comments count
3
[BUG] : Pacifist Empires get Impossible Mandate
Closed
4 years ago
Comments count
1
[BUG] : 2 network buildings in a starbase
Closed
4 years ago
Comments count
1
[BUG] : Living Metal cannot be researched if bought at the market
Closed
4 years ago
Comments count
1
[SUGGESTION] : Why pollution increasing effects have to be green?
Closed
4 years ago
Comments count
1
Unable to set Species rights to Undesirables
Closed
5 years ago
Comments count
1
[BUG] : Mechanist civic seems to cause issues
Closed
5 years ago
Comments count
1
[BUG] : Inconsistencies when combining egalitarian with traits that allow slavery
Updated
4 years ago
Comments count
2
Pollution stuck at -100 on all colonies
Closed
4 years ago
Comments count
2
[BUG] : Numistic shrine unlimited uses
Closed
4 years ago
Comments count
4
[BUG] : Habitat able to take planet modifiers
Updated
5 years ago
[BUG] : Fallen Empire Starbases Unequipped
Updated
5 years ago
Suggestions and bugs
Updated
5 years ago
[Bug]: Empire Cohesion penalty for separated colonies
Closed
4 years ago
Comments count
2
[SUGGESTION] : Return Fanatic Purifiers to their vanilla ethics
Closed
5 years ago
Comments count
1
[BUG] : Ancient Dreadnought template is incomplete
Updated
5 years ago
[SUGGESTION] : Planetary Pollution Levels
Closed
4 years ago
Comments count
2
[BUG] : Centrists support xenophobia
Closed
5 years ago
Comments count
2
Pops do not grow on newly colonized/frontier worlds.
Closed
4 years ago
Comments count
11
Almost everyone has inward perfection
Closed
5 years ago
Comments count
4
[SUGGESTION] : Combat Rebalancing (Defense, larger ship classes)
Updated
5 years ago
Comments count
2
[BUG] : Elections not functioning for Democracies
Closed
5 years ago
Comments count
1
[SUGGESTION] : General suggestions after ~600 year game
Updated
5 years ago
Comments count
1
[BUG] : Every building provides custodian jobs instead of what it should be providing
Closed
5 years ago
Comments count
2
[BUG] : Fanatic Purifiers unable to grant AI full rights
Updated
5 years ago
Comments count
1
[BUG] : AI rebellion spawning too many robot pops: in line with vanilla, not SI
Closed
4 years ago
Comments count
8
[BUG] : Raiding bombardment stops colonizing planets
Closed
5 years ago
Comments count
1
[BUG] : [Staging 22.11.2019] Materialist need for Megastructure not satisfied by repairing ruined Megastructures
Closed
5 years ago
Comments count
3
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