Ștefan Toma's starred repositories
serverless-patterns
Serverless patterns. Learn more at the website: https://serverlessland.com/patterns.
Single-GPU-passthrough-amd-nvidia
My way of doing single gpu passthrough the simplest way, I've gathered many sources together to make the perfect Single GPU passthrough guide the simplest and easiest way.
AnimateDiff
Official implementation of AnimateDiff.
Rerender_A_Video
[SIGGRAPH Asia 2023] Rerender A Video: Zero-Shot Text-Guided Video-to-Video Translation
stable-diffusion-webui
Stable Diffusion web UI
dash-contrib-docset-feeds
A collection of Dash's user contributed docset feed for using with Zeal
Demo_SimpleRestAPI
Simple REST API App Demo to show shows different HTTP client library implementations including memory and performance comparisons
the-algorithm
Source code for Twitter's Recommendation Algorithm
awesome-lua
A curated list of quality Lua packages and resources.
3D-Graphics-Rendering-Cookbook
3D Graphics Rendering Cookbook, published by Packt.
SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
raytracing-from-scratch
Building a simple raytracer: step-by-step from scratch; zero dependencies; 100% pure C++
spectrum-printer
Prints pictures or messages in spectograms.
HDRI-to-CubeMap
Image converter from spherical map to cubemap
raytracing.github.io
Main Web Site (Online Books)
Vulkan-Samples
One stop solution for all Vulkan samples