StarsX / SHIrradianceEZ

XUSG-EZ sample. Use XUSG-EZ, a DX11-style wrapped interface based on DX12, to implement spherical harmonics rendering. The code is also compared with XUSG DX12-style implementation.

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XUSG-EZ sample. Use XUSG-EZ, a DX11-style wrapped interface based on DX12, to implement spherical harmonics rendering. The code is also compared with XUSG DX12-style implementation.

License:MIT License


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Language:C 82.2%Language:C++ 15.3%Language:HLSL 2.5%Language:Batchfile 0.0%