StaffsUniGames / pcg-forests-ecs

Submitted in part for CGVC '24. A procedural forest generation approach, using ECS to massively optimise existing FON-based approaches to forest generation in games

Home Page:https://staffs.ac.uk

Repository from Github https://github.comStaffsUniGames/pcg-forests-ecsRepository from Github https://github.comStaffsUniGames/pcg-forests-ecs

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