Kim's repositories
PuffinAround
Alaska's 1st State-Wide Hackathon entry, a platformer about being a puffin
ASRALanderDemo
A demo Unity Project for ASRA 2019 Science Games Module
spaceRoadTripDemo
Public webgl build of a little game I'm making in Unity about road tripping across the solar system in a space van
AK_ATV
Alaska All-Terrain Vehicle simulator in Unity.
CapstoneProject
VR ATV Simulator
Catch2
A modern, C++-native, header-only, test framework for unit-tests, TDD and BDD - using C++11, C++14, C++17 and later (or C++03 on the Catch1.x branch)
characterActionControllerDemo
A webgl build of a character action controller I'm devloping. I hope to continue development and create a character controller for a future game.
Cradle
Play Twine stories in Unity.
CS202-Group-Project
Group Project for CS202 at University of Alaska Fairbanks
CS321RaspberryPiGame
An experimental game for Raspberry Pi with simple GPIO pin inputs
CS372_Battleship
Repo for Project 1 in Software Construction
CS372pairedProgramming
Paired programming exercise for CS372
CS411closestPairProblem
A solution to the closest pair problem for CS411 Analysis of Algorithms
CS480_GameDevRepo
A repo for my CS480 assignments
DipperThePuffinDemo
A webgl demo for our AK Statewide Hackathon game, Dipper The Puffin
gridSystem
Got nostalgic over strategy and tactics RPGs, making a grid system.
PaperRPGDemo
A demo for a paper mario inspired small numbers rpg
perlinNoiseUnityTerrain
A homework assignment for a game dev course
python-remotezip
Python module to access single members of a zip archive without downloading the full content from a remote web server.
raytracinginoneweekendincuda
The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.
retroArcadeGame
Tiny project, hope to make a full game in pygame
softwareConstructionCS372
Repo for Software Construction spring 2019
tinyHalloween2019Platformer
A spooky little platformer that I want to finish a whole level for by the end of October for Halloween. Main features I want to implement are not to dissimilar to Super Mario Bros. 1
vcpkg
C++ Library Manager for Windows, Linux, and MacOS