Graham Reeves's repositories
UnityTexturePainter
Simple example of painting straight onto a mesh with a shader
PopDepthMap360
Scripts/demo/shader to render cubemap with depth output to equirect
gba_hockey
NHLPA 93 GBA clone, my Gbadev.org competition entry around september 2003
PopThreeJsBufferGeometry
Unity code to export a mesh as three.js buffer geometry json
PopCameraTrack
video -> camera matrix tracker
V8InspectorMinimal
Minimal project to get V8 working with chrome dev tools (only half works!)
PopBufferGeometry4
c# scripts for unity to export meshes as Three.js compatible buffer4 geometry
ThetaUndistort
Unity shader that converts raw theta stream to equirect. Uses PopMovieTexture for webcam
HoloLensCameraStream
This Unity plugin makes the HoloLens video camera frames available to a Unity app in real time. This enables Unity devs to easily use the HoloLens camera for computer vision (or anything they want).
OpenvrController
Simple openvr-api only interface to the controllers. Primarily used for OSX functionality with no HMD!
Analog_MayaChanFileParser
Parse .chan files with this .mel script
drawmelikeim.horse
Web painty tool
Homebrew-v8
Some homebrew formulas for v8
libsurvive
Lightweight HTC Vive Library
PopBrowseToFile
Quick unity/c# script to show a file in explorer
PopRenderStereoTest
Ground truth renderer for volumetric ray alignment
PopTargetDisplayArduino
Arduino sketch that [with a button press] will press CMD+F2 to turn on imac target display mode
TwoPassVertSampleBug
https://twitter.com/soylentgraham/status/733298859821125633