Mintris
A minimal Tetr*s clone created in a couple hours and a few hundred lines of code.
Controls
- Press “Start” button to start the game, “Stop” button to stop it. D’oh.
- Use the buttons to control tile movement left/right/down and tile rotation
- Tap the game view to rotate the tile
- Drag down on the game view to set tile straight down, same as the down button
TODO
- Game over detection and handling
- Better tile rotation so that it always works, even when tile is at screen edge
- It does not feel quite right (hard to describe)
- Improved graphics & UI
- A scoring system
- Animations
- When moving/rotating a tile (Maybe not, though.)
- When line is cleared (Explosions! No, really, a particle effect would be awesome. Something like in Letterpress.)
- and much more…
License
MIT for the code. I don’t have the license for the game idea. Please don’t sue me…