Sondro's repositories
C-Thread-Pool
A minimal but powerful thread pool in ANSI C
canvas-engines-comparison
Performance comparison of PixiJS, Two.js, Paper.js, Fabric.js and Pencil.js;
Daemon
The Dæmon game engine. With some bits of ioq3 and XreaL.
devilutionX
Diablo build for modern operating systems
EntityPlus
EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.
FGA
Auto-battle app for F/GO Android
finit
Fast init for Linux systems. Cookies included
GraphicsGems
Code for the "Graphics Gems" book series
Graphite
Powerful 2D vector and raster editing. Procedural and nondestructive.
HDA_Sketches
Collection of Houdini digital assets (HDA).
isa-l
Intelligent Storage Acceleration Library
Javascript-1
A repository for All algorithms implemented in Javascript (for educational purposes only)
JoltPhysics
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
lagrange
A Beautiful Gemini Client
libsixel
A C language SIXEL encoder/decoder implementation, forked from saitoha/libsixel after @saitoha vanished. Receives security patches, accepts PR's filed preferably here but also at saitoha/libsixel.
libsrt
libsrt is a C library for writing fast and safe C code, faster. It provides string, vector, bit set, set, map, hash set, and hash map handling. Suitable for soft and hard real-time. Allows both heap and stack allocation. *BETA* (API still can change: suggestions are welcome)
log.c
A simple logging library implemented in C99
lygia
lygia, it's a granular and multi-language shader library designed for performance and flexibility
MatX
An efficient C++17 GPU numerical computing library with Python-like syntax
msdf-atlas-gen
MSDF font atlas generator
Raze
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
ryu
Converts floating point numbers to decimal strings
SDFBaking
An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.
smmalloc
Blazing fast memory allocator designed for video games
state-threads
Light-weight thread library for C/C++ coroutine (similar to goroutine), for high performance network servers.
warp-drive
Extremely Fast End-to-End Deep Multi-Agent Reinforcement Learning Framework on a GPU
zrender
A lightweight graphic library providing 2d draw for Apache ECharts
zstd
Zstandard - Fast real-time compression algorithm