Solomon Baarda's repositories
ProceduralGolf
A fun Android app with courses built at runtime using procedural generation. Built using the Unity engine, Procedural Golf features large courses created using Simplex noise.
BomberOnline
This is our online multiplayer take on the classic SNES game, Super Bomber Man.
fractal-geometry-renderer
This is the Honours project repository for Solomon Baarda, a MEng Software Engineering student at Heriot-Watt University in Edinburgh, Scotland.
PlatformerGame
A 2D platformer game inspired by Terraria and Minecraft that is a fun little project to work on in my spare time.
SideScroller
A side scrolling, endless platformer game with a focus on procedural generation.
Minesweeper
Basic minesweeper game.
Torque2D
A completely free, open-source, 2D game engine built on proven torque technology.
urp-toon-shader
🌔 Toon shader for Unity's Universal Render Pipeline.