Ocean World is a 3D Isometric novel battle game where water has flooded the world !
Watch our Game Presentation on YouTube (by Maxime) !
Explore, gather resources, rescue new crew mates and fight against your foes in order to gather even more loot, trade with merchants, improve your ship and beat the pirate gang and their dangerous lieutenants.
Discover a new story with a new universe by incarnating The Mariner. Your goal is to discover what happened to you and to free the city that is occupied by a mysterious pirate gang.
You start with nothing but a boat and a turret. You can only do one thing at a time but fear not : throughout your adventure you will meet new people to recruit in order to expand your possibilities and strength.
Manage your boat by positioning weapons such as turrets that shoot rapidly or cannons that deal higher damages. The choice is yours.
You can also repair your ship with the wood you gathered.
Upgrading your ship grant you more space, more resistance and more mobility.
Made by the wonderful Pandora team:
Watch our team presentation on YouTube !
Clément Baudonnel :
- Paper Prototype
- AI
- Weapons
- Inventory & UI
- Boat controls
- Health system & UI
- Crew management & UI
- Weapon placement system
- 3D models for boats
- Particle effects
- Upgrade system
- Assets (except for sounds)
- Project Manager
Louis Prud'homme :
- Scenario
- Dialog Interface
- Level Design
Maxime Houis :
- Loot system
- Sounds
- Level Design
- Video Editing
Mélanie Marques :
- Merchant & purchase
- Menu
- Inventory
Noé Rivals :
- AI
- Weapons
This project was made for our "Computer Games Programming" course at Heriot-Watt University (UK).
- Mouse Left : Shoot (if someone assigned to a weapon)
- W - S : Thrust forward - backward
- A - D : Turn left - right
- T : Inventory Mouse wheel : Zoom in - out
In this game, you have to assign a crew member to a task to make it work.
Press T to open your inventory and use your mouse to drag and drop crew members (on the right panel) to a task (on the left panel).
Control post : Move the boat.
Repair post : consume wood over time to repair.
Weapon : when you click in front of the weapon (in a cone), it shoot at your mouse position.