SkierHou's starred repositories
grass-bending
A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect
Assemblies-Hotfix-Toolkit-Unity
Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wolong(HybridCLR)
csharp-kcp
基于c#的dotNetty实现的可靠udp网络库(kcp算法),包含fec实现,可用于游戏,视频,加速等业务
Steamworks.NET
Steamworks wrapper for Unity / C#
SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
LiteNetLib
Lite reliable UDP library for Mono and .NET
SteamNetNetworkTransport
A Steamworks.Net transport layer for Mirror
unet-steamworks
Example integration of Unity's UNET HLAPI and Steamworks P2P networking using Steamworks.NET.
YJZPlayableGraphView
playable visualizer with GraphView
EZAssetGenerator
A bunch of texture tools for unity
UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Unity-MPipeline
Customized High-Quality Rendering Pipeline in Unity3D
UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
terrain_proj
unity 大地形切割、加载、AB
SoftBodySimulation
Squish! A quick exploration of mesh deformation in response to collision
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
IntelliJ-EmmyLua
Lua IDE/Debugger Plugin for IntelliJ IDEA
ProtoGenToCs
Protobuf-net使用ProtoGen批量转换成cs文件