Giters
SirRamEsq
/
SmartShape2D
A 2D Terrain Tool for Godot
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Stargazers:
1129
Watchers:
27
Issues:
86
Forks:
59
SirRamEsq/SmartShape2D Issues
add width to SS2D_Shape_Open
Updated
2 months ago
Comments count
2
animate SS2D_Shape_Open
Closed
2 months ago
Comments count
1
SS2D_Shape_Closed with collision on outside instead of inside
Closed
2 months ago
Comments count
2
Add ability to create hollow shapes with shape 2D?
Updated
2 months ago
Comments count
2
Bug: Scaling a node with a SS2D_Shape as a child results in incorrect collision polygon scale
Closed
3 months ago
Comments count
4
rare texture bug?
Closed
4 months ago
Comments count
4
Project description needs updating for godot 4
Closed
4 months ago
Divide mouse motion by shape scale when dragging points
Closed
4 months ago
Comments count
1
Long loading time with large shapes
Updated
4 months ago
Comments count
20
Update documentation for Godot 4.x
Updated
5 months ago
Ablity to split shape into two smaller shapes
Closed
5 months ago
Comments count
2
Create closed shapes like in common design tools (UX improvement)
Closed
5 months ago
Comments count
16
Godot 4.1 Error Messages
Closed
5 months ago
Comments count
6
The edge rendering circle seen in older versions is missing
Closed
5 months ago
Comments count
3
About text lists Godot 3.2
Closed
5 months ago
Comments count
1
Terminal shows error on two script files
Closed
5 months ago
Comments count
2
Error when install
Closed
5 months ago
Comments count
5
Documentation: Using this addon in-game.
Updated
8 months ago
Comments count
9
Upgrade to Godot 4
Closed
a year ago
Comments count
17
Unable to create new SS2Ds or edit existing ones (4.0)
Closed
a year ago
Comments count
2
Crash/freeze with Godot 4 in HTML exported game
Closed
a year ago
Comments count
7
Collisions randomly stop working.
Closed
2 years ago
Comments count
1
Invalid get index 'normal Range and additional Errors when using SS2D Material Edge
Updated
2 years ago
Fill with AtlasTexture
Closed
2 years ago
Comments count
2
Shapes do not render in HTML5, nil errors
Closed
2 years ago
Comments count
2
Tool icons disappear after shape is created in Godot 3.4+ Linux x64
Closed
2 years ago
Comments count
7
Enhancement/Discussion: EdgeMaterial Welding
Updated
2 years ago
Comments count
1
Multiple Corner Textures Bug
Updated
3 years ago
Comments count
1
idx texture corner bug
Closed
3 years ago
Corner texture is not used for "wrap around" corners on closed shapes
Closed
3 years ago
Comments count
2
points don't snap to grid
Closed
3 years ago
Comments count
4
Shape Close doesn't trigger Viewport scrolling
Closed
3 years ago
Comments count
2
Normal maps not working as expected
Closed
3 years ago
Comments count
3
"Use Corner Texture" checkbox does not work
Closed
3 years ago
Comments count
1
Normal maps have wrong orientation on shape edges
Closed
3 years ago
Comments count
6
Potential Changes to Node Layouts for Performance Improvements
Updated
3 years ago
Separation of demo and addon
Closed
3 years ago
Comments count
3
Video Tutorial for SmartShape
Closed
3 years ago
Comments count
3
Normal range for edges does not properly handle wrap around.
Closed
3 years ago
Comments count
2
Shape material inspector not working when "Open resources in current inspector" is disabled
Closed
3 years ago
Comments count
3
Crash issue
Closed
3 years ago
Comments count
3
Material and Modulate properties in EdgeMetaMaterial Resource
Closed
3 years ago
Comments count
3
SmartShape fill/edges behave really strange in combination with Light2D
Closed
3 years ago
Comments count
5
FillTexture repeats broken in Godot 3.2.3
Closed
3 years ago
Comments count
2
Godot update for Editor Shape Selection
Updated
4 years ago
Allow user to crop texture instead of defaulting to Squish/Stretch.
Closed
4 years ago
Closest point selection incorrect when shape position is nonzero
Closed
4 years ago
Comments count
1
In Demo, ball falls through floor
Closed
4 years ago
Comments count
3
ObjectDB instances leaked at exit
Updated
4 years ago
Animated points
Updated
4 years ago
Comments count
1
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