Sinyavtsev Ilya's starred repositories
ParrelSync
(Unity3D) Test multiplayer without building
Notes-Unity
Notes on Scene View for designers.
unity-custom-play-button
Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.
UnityFSMCodeGenerator
C# code generation tool for finite state machines in Unity that can also parse a declarative PlayMaker FSM.
FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Age-of-Sprites
Sample project for NSprites package
ShadersCollection
Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam participation and learning.
Project-Context-Switcher
Editor tool which provides you create a variety of project contexts with custom settings and switching between them
SlimeHunter-LeoEcsLite
Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.
EcsLiteEntityCommandBuffer
Entity command buffer for Leopotam EcsLite framework
unity-dialogue-system
A basic node based dialogue system made for Unity.
sxtools-blender
Artist toolbox for multi-layer vertex coloring in Blender
CSharpECSComparison
Comparison chart for C# ECS solutions/frameworks
Unity.Mathematics.FixedPoint
Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.
OUTERBLAST-Prototype
OUTERBLAST is a highly explosive multiplayer party game set on a destructible flying island. Blast others, and even yourself, to win. The goal: push your friends off the island!
Tri-Inspector
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
native-ecslite
An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side