Sinyavtsev Ilya (SinyavtsevIlya)

SinyavtsevIlya

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Location:Rostov-on-Don, Russia

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Sinyavtsev Ilya's starred repositories

Arch

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

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ParrelSync

(Unity3D) Test multiplayer without building

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DragonECS

Pure C# Entity Component System framework

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Notes-Unity

Notes on Scene View for designers.

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unity-custom-play-button

Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.

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UnityFSMCodeGenerator

C# code generation tool for finite state machines in Unity that can also parse a declarative PlayMaker FSM.

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FastScriptReload

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

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ecslite

Entity Component System (ECS) for Unity, Godot, MonoGame, .Net Platform

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Age-of-Sprites

Sample project for NSprites package

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ShadersCollection

Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam participation and learning.

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Project-Context-Switcher

Editor tool which provides you create a variety of project contexts with custom settings and switching between them

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QSort

My C# quick sort implementation

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SlimeHunter-LeoEcsLite

Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.

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EcsLiteEntityCommandBuffer

Entity command buffer for Leopotam EcsLite framework

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unity-dialogue-system

A basic node based dialogue system made for Unity.

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sxtools-blender

Artist toolbox for multi-layer vertex coloring in Blender

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NSprites

Unity DOTS Sprite Rendering Package

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CSharpECSComparison

Comparison chart for C# ECS solutions/frameworks

License:MIT-0Stargazers:49Issues:0Issues:0
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Unity.Mathematics.FixedPoint

Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.

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OUTERBLAST-Prototype

OUTERBLAST is a highly explosive multiplayer party game set on a destructible flying island. Blast others, and even yourself, to win. The goal: push your friends off the island!

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Tri-Inspector

Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]

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native-ecslite

An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side

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TofuECS

An entity component system framework for C#, Unity.

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