SinanErmis / BurningDissolveShader

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Burning Dissolve Shader

This project is based on PolyTuts' Burning Dissolve Shader tutorial series. In original series, PolyToots is using Amplify Shader Editor plugin, so I decided to remake it in ShaderLab. Since shader is created as an surface shader, it only supports built-in render pipeline.

Fancy Tavern asset is under Standard Unity Asset Store EULA license.

About


Languages

Language:ShaderLab 82.3%Language:C# 17.7%